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procedural
It presents a wide range of different generative algorithms; from organic flow fields and particle systems to rigid fractals and grammar-based shapes.
Génération procédural. C'est juste hallucinant !
De Red Blob Games via reddit.
Urbanism :
- Bourg !w.fr
- Ville au Moyen Âge !w.fr
- Urbanisme !w.fr
- August Lösch et le Modèle christallérien !w.fr
Procedural :
- Algorithme de Dijkstra
- Génération procédurale de rivières et de terrains
- Roguelike Tutorial, using python3+tdl
- Génération procédurale !w.fr
- Three Ways of Generating Terrain with Erosion Features sur GitHub.
Vectoriel
- SVG Tiny 1.2 Specification
- svgwrite et sa doc, ref python : Python Package to write SVG files.
- Creating Simple SVG from Python : There are several options to generate simple SVG output from Python programs. This article compares the pySVG and svgwrite modules.
Via Alopex via Sebsauvage.
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Wave Function Collapse (WFC) is an constraint-based algorithm for which takes a small input image or tilemap and procedurally generating a larger image in the same style, such as: